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Engine sound cc 206 add ons trainz simulator 2009
Engine sound cc 206 add ons trainz simulator 2009





engine sound cc 206 add ons trainz simulator 2009

These files are the steam engine idling sounds played after the steam engine is stationary for 1, 2 and 3 minutes Steam sounds must be located in the default enginesound directory.

engine sound cc 206 add ons trainz simulator 2009

These sound files described can be downloaded in zip format from this location: The following is a general break down of the required sounds needed and a brief description of how the sounds are used by TRS. Playing speed for the electric sound file is linked to the maximum locomotive speed set in the enginespec file, the maxpeed tag.Ĭustom steam sounds can be created for TRS. wav file, winds up the sound, or play the sound file faster, based on the traincar speed and tag values, used for electric locomotives,ġ = use different sound files for each "step" throttle notch, for steam and diesel locomotives. To fade the engine sound when the locomotive decelerates or stops, the following tag is used.ġ= sound fades to zero when speed is reduced, and plays no sound at zero km per hour. Other values may be used in the above tag. From the above, the playing speed is seen to be the original speed plus the factor (eg 1 plus 4 = 5 times speed). To distinguish between usage for diesel or electric the following tag is used.ġ = play the sound file at twice speed when the engine speed is at maximum,Ģ = (default) play the sound file three times the speed when the engine speed is at maximum,Ĥ = play the sound file five times the speed when the engine speed is at maximum. With electric engines there should be no sound at zero speed, and the use of the isfading tag scales the volume, reducing the sound as the speed reduces to zero. wav file used is the base sound (the sound used at zero km per hour). TC automatically loads the file of this name. wav file called engine_loop.wav and must be placed in the directory with the config.txt file. The options are set in the config.txt file for the enginesound Kind.įor an electric locomotive, the sound may be considered a speeding up of one wave form, different from diesel or steam locomotives where different sound files are used in "steps". Note: For general information on soundfiles and soundscripts for other uses see XXXXXXXĭescription "Test Engine Sounds for diesel or electric."įunctions to better represent electric locomotive sounds have been implemented. You must ensure all custom engine sound files are named the same as those described in the example on the left.

engine sound cc 206 add ons trainz simulator 2009

Note: Diesel enginesound files (.wav) must be located in the same subfolder as the config.txt. Steam sound requirements are described following the diesel sound section. With the inclusion of steam in TRS, we have added additional features for engine sound support.įor diesel and electric loco's the sound is generally as-per the UTC release (described here). These are the locomotive engine sounds, referenced by the enginesound tag in a traincar config.txt 1.1.1 Sound functions for electric locomotives.







Engine sound cc 206 add ons trainz simulator 2009